Help for the Game of Marque


Welcome to the network Marque server. The challenge command is described here. Other commands are the same as for all pbmserv games.

  marque challenge [-any_2|-any_3|-any_4|-non_adj_2|-opposite|-y] userid1 userid2

starts a new game for two players.

The -any_2... parameters specify different winning formations.

Introduction

Marque is a Go-like connection game played on a special tiling.

Rules

Play: O starts the game by placing an O piece on any triangle, then players take turns making either of the following moves:
1) place a piece of their colour on any empty cell, or
2) place two pieces of their colour on two adjacent empty triangles.

Any groups of same-coloured pieces with no freedoms (adjacent empty cells) are captured and removed from the board. Players may not move at cells without freedom unless that move captures enemy pieces to create freedom.

Players may not make the same move they made last turn.

Aim: Players occupy bases (hexagonal areas labelled 'A'..'G') by having three or more consecutive pieces within them, and win the game by forming a path connecting two occupied bases on opposite sides of the board; the winning path must actually connect the occupying pieces, not just reach the bases.

Both players may occupy a base if both have three consecutive pieces within it. Two bases are considered adjacent if they share a neighbouring square.

For example, the following board shows a game won by O who has occupied bases A, C, E and F and connected opposed bases C and E with a single group. X occupies bases B, C, E and G but has not connected an opposed pair.

                    _-+-------+-_         _-+-------+-_                    
_-- \ / --_ _-- \ o / --_
+- \ / -+- \ / -+
/ \ \ / o / \ o \ / o / \
/ \ _-+-_ / \ _-+-_ / \
/ \ _-- | --_ / o \ _-- | --_ / o \
+-------+-_ o | o _-+-------+-_ x | x _-+-------+
| | --_ | _-- | | --_ | _-- | |
| | o _-A-_ x | x | x _-B-_ x | o |
| | _-- | --_ | | _-- | --_ | |
_-+-------+-_ o | x _-+-------+-_ | x _-+-------+-_
_-- \ / --_ | _-- \ x / --_ | _-- \ o / --_
+- \ / -+- \ / -+- \ / -+
/ \ \ / o / \ o \ / x / \ x \ / o / \
/ \ _-+-_ / \ _-+-_ / \ _-+-_ / \
/ \ _-- | --_ / o \ _-- | --_ / \ _-- | --_ / o \
+-------+-_ x | x _-+-------+-_ o | x _-+-------+-_ x | x _-+-------+
| | --_ | _-- | | --_ | _-- | | --_ | _-- | |
| | x _-C-_ o | o | x _-D-_ x | x | o _-E-_ x | o |
| | _-- | --_ | | _-- | --_ | | _-- | --_ | |
+-------+-_ o | o _-+-------+-_ x | o _-+-------+-_ o | o _-+-------+
\ / --_ | _-- \ / --_ | _-- \ x / --_ | _-- \ o /
\ / -+- \ / -+- \ / -+- \ /
\ / / \ o \ / / \ o \ / x / \ o \ /
+-_ / \ _-+-_ / \ _-+-_ / \ _-+
--_ / \ _-- | --_ / o \ _-- | --_ / \ _--
-+-------+-_ o | o _-+-------+-_ o | x _-+-------+-
| | --_ | _-- | | --_ | _-- | |
| | o _-F-_ x | x | x _-G-_ x | |
| | _-- | --_ | | _-- | --_ | |
+-------+-_ o | _-+-------+-_ | x _-+-------+
\ / --_ | _-- \ / --_ | _-- \ /
\ / -+- \ / -+- \ /
\ / / \ x \ / x / \ \ /
+-_ / \ _-+-_ / \ _-+
--_ / \ _-- --_ / \ _--
-+-------+- -+-------+-

Note that both players occupy base E while neither player occupies base D.

Syntax

Place a piece at cell f3:
  marque move board# userid password f3

Place two pieces at adjacent triangular cells f3 and f4:
  marque move board# userid password f3,f4

History

Marque design and rules by Cameron Browne and copyright (c) Cyberite Ltd 2008.

Official Marque rules: http://www.cameronius.com/games/marque/

Graphical web interface: http://www.gamerz.net/pbmserv/List.php?Marque

Implementation and Help file by Cameron Browne, November 2008.