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Re: [BNW] New Trick - Opinions, Please



> << The only thing I don't like about this new trick is that the hotshot has
>  this trick where he can get +2 damage per extra action he takes (the blaster
>  gets +5 but then again the blaster is unbalanced) >>
> 
>   Remember the Blaster and Hot Shot have to take an action per bonus to build 
> up this change and can be intereupted.  Also, they have to get a success on 
> the attack roll to be able to use it.  So sure you can have a real nasty 
> attack but you need several actions to prepare and then you may still not get 
> it off.

I think that was the point. There is already something that covers this
type of thing, and it is HARDER to do than the suggested trick. This, in
my mind, seems to indicate that the trick might not be appropriate.

I think the extra damage trick is the way to go, it represents the fact
that it's really hard to kill someone in one hit, no matter how well you
place the hit. And no matter how good the shot, sometimes luck isn't going
to favor you (or will favor the other guy).

Besides, imagine what a goliath could do with this trick and his already
incredible fighting abilities and damage?

Bottom line: given the existance of the hot shot's and blaster's tricks
and the fact that there is already the extra damage trick I think this one
might be overly powerful.

Besides, just pick up the knockback trick and you could have sent that guy
flying something like 24 yds. :)

-Theo McCracken, whose thoughts and ideas are solely his own and do not, 
in any way, reflect those of Jefferson Lab or its staff. Unless of
course there is any money to made off those ideas, in which case the lab
says: "Gimme, gimme, gimme!"