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Re: [BNW] Meta-Plot vs Static world
>Just to clarify...I sympathize with the folks who do have problems with the
>system or the background material presented. Obviously, if your players
are
>the type who absolutely _must_ have the answers to the Secrets of the
>Campaign(tm), or you're the type of GM that feels you need this info, then
>yes, this is a problem with BNW. And it's probably not a game for such
>people.
argh! didnt I say back a couple of posts ago that I _knew_ eventualy somone
would come up with the 'if you don tlike it dont play it' line. I dont think
that the percentage of deltas to humans or that deltas get thier powers from
near death experiences or whether nulifier fields work on powersuits etc
realy qualify as 'secrets of the game(tm)'
what powers barginars/convenats/vampires etc now that could well be a
SOTG(tm). Gadgetters detailed rules could well be covered in a book of thier
own whith out detracting from the playablity of the main book
I dont think anyone has any problems with the meta-plot style of
presentation, but surely this is a ahh hah 'in this new book you find out
that patriot was a DP all along!!!' type thing rather than a 'now learn the
secret informaiton about how many DP patrols are on the streets!' type thing
Ewan
PS. did somone not like the how many ways to screw in a lightbulb thread?
all comments were meant purley for amusment and not to offend