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Re: Re: [BNW] GURPS Brave New World
> A better solution might be to let them "pay ahead" into a language point
pool, and let them purchase "new" languages from that pool at a reduced
cost, say like the bonus from having the true eidetic memory.
>
> We used this mechanism for one GURPS campaign I was involved in. It
worked well.
>
thanks Zalonef, that sounds perfect...
>GURPS already has a supers game, called GURPS Supers. We played it >prior
to BNW. You'd just have to convert the setting, and that should be easy
>since it is a Generic Universal Role Playing Game...
>Rob
Sorry if that wasn't clear but yeah thats what I am doing, converting it to
GURPS Supers. It's proving to be more difficult than it first looks but
still I enjoy that sort of thing:)
Delta in Oz