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Re: [DL] Knockdown and Blow Thru



I like the idea about Bullet Blow Through, but why bother with the Knockback rules? According to the rules, you should make a Vigor check everytime you're hit. Why not use this to represent knockback? It works very well and doesn't require yet another roll to be made!


Jon. 

>    Here is an idea that me and my posse where kicking
> around (I suddenly feel like a rapper) to add to
> combat.  The idea of an opponent being knocked down
> and/or a bullet blowing thru the target.
>   This is the system we've come up with:
>
>   Knockdown: Whenever a majority of aces are rolled
> during the damage phase, the target must make a
> Strength roll with the TN equal to the weapons damage
> die type +1.  If the damage is inflicted without a
> weapon then the TN is half Strength die type +1.
>
>   Bullet Blow Thru: Whenever during the damage phase
> all the damage dice are aces the bullet has blown thru
> the target. Unless all the damage has been reduced to
> zero, (through chips, hexes, etc.) anyone on the other
> side of the target is subject to attack by the same
> bullet.
>
>   Let me know what you guys think.
>                             Horace Black
>