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Re: [DL] Old School Hucksters



At 12:41 AM 1/13/00 , you wrote:
>I play a huckster in a deadlands campaign which was played tonight.
>This pc was made with the old hex rule. My marshal and i were trying to find
>a way to convert the old huckster rules into the new one, so for a temporary
>solution, i was to put down the hexslinging skill under spirit (i think
>thats where it goes..dont remember off-hand), use the die type of Spirit,
>and the number of Die for spirit (used as a default type thing)..So i was
>rolling a 3d12 to cast the hex.  My 3 hexes have levels of 1,1, and 2. so of
>course it did help (slightly...still backlashed).
>anyway..has anyone come up with a good conversion from going to old hex
>casting rules to the new one?
>
>Thanks in advance
>
>John "are YOU old school?" Nov


what we did was use the Highest Hex Level as Hexslingin' score, and let 
them keep all their Hexes at that score.  We still used the same die types 
for them as the trait they are connected to.

TBS