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[DL] Re: Mad Science



In a message dated 2/20/00 11:52:50 PM Eastern Standard Time, 
deadlands-owner@gamerz.net writes:

> Mad Scientists now use a single skill for the creation of their designs -
>  Mad Science - Knowledge.  
>  It's used for the blueprint roll (though the Mad Scientist can add one
>  extra card for each appropriate real science skill they have)

One thing that everyone is missing.  The character still has to have at least 
one level in whatever science(s) are relevant to the invention they are 
working on.  That means that where you used to need say 

Engineering 4
Physics 4

you now need

Mad Science 4
Engineering 1
Physics 1

Jeff