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Re: [DL] Good starting adventures



At 03:32 PM 3/6/2000 -0700, you wrote:
>At 11:58 PM 3/3/00 -0600, you wrote:
>>Heya Folks,
>>
>Well - the traditional starter adventure is Perdition's Daughter.  The hook
>is varied enough to get everyone together, and it gives a decent starting
>"feel" to the Weird West.
>
>For a stronger start, the adventure in the back of Smith and Robards can
>work - it starts with everyone boarding a train on their way to the Great
>Maze.  I like that one better, but it's harder to prep, requiring a bit
>more brainwork to memorize the sequence of events and personalities.
>-------------------
>Allan Seyberth
>darious@darious.com
>Deadlands fan site - www.darious.com/deadlands

Everyone Loves Zombies, off the old website <www.deadlands.com> works
pretty well as a starter, too. Or put them in Nagodoches on the FIRST night
the zombies rise...

Phil