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Re: [DL] soul burst hex vs massive damage



At 05:11 PM 4/6/00, you wrote:
> > under the description of the soul burst hex it says- treat damage as
>dynamite.
> > is this for the blast radius or also the new massive damage rules.
> > ie
> > hex does 4 wounds, roll 1d6 and apply 4 wounds to that many locations and
>if
> > the same location is rolled it stacks.
> >
>
>It does mean use massive damage and blast radius both. However, the new
>massive damage rules detailed in HOE are optional in the Deadlands setting
>as of the Agency sourcebook (due out pretty soon now). Come to think of it,
>_all_ our rules are optional... ;-)


Good book to put them in. ;-)

TBS