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Re: [DL] Hey Allan a dice odds question for you



ahhhh, but the odd do change for the higher target numbers, like... for
instance, to roll a 15 on 4d12 you need to get an ace and then at least
three, where as with 4d12+4 you only need to roll an 11, and that really
messes with the odds due to mutual exclusion and certain things having
to happen in order to have it happen.  In short, Aces really mess with
probability a lot.

--Dirk

Kirk Monsen wrote:

> --- darklord@dark-sky.net wrote:
> > Hey, I was looking around on your site and found the
> > dice odds charts,
> > and I was wondering if you or the people who
> > compiled the data for you
> > could figure the odds for rolling d12+2, d12+4,
> > d12+6, d12+8, and
> > d12+10.  (Ahhh, supernatural traits and grundies,
> > gotta love em)
> >
>
> Well, I havn't seen the chart, but this is an easy
> question.  Just shift the numbers on the d12 chart.
> So if you're rolling d12+2 than a 1 on the d12 chart
> gives you the odds for a 3 on a d12+2, a 2 on the d12
> chart gives you the odds for a 4 on the d12+2, etc,
> etc.
>
> To make it easier on yourself, the odds for rolling
> any particular number on a d12 does not change, only
> the final result after bonuses are added changes.
>
> So let's say you need to roll a 7 or higher and you
> have 3d12+4.  It would be the same odds of rolling a 3
> or higher on 3d12.
>
> -Munch Wolf
>
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