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Re: [DL] Fun With Hindrances



| Ok so i have a question. Players receive Fate Chips for roleplaying their
hindrances, but there 
| are hindrances that do not have any clear "roleplaying" venue. These just
require that I do 
| something TO them that then gives them chips (I know that sounds vague so
I have included 
| some ideas of what I'm talking about). how do you folks deal with these?
| 
| ENEMY - How should i reward my posse with fate chips over this one? If it
was every time 
| the enemy showed up and made life difficult, it just wouldn't feel like
the player was earning 
| these chips with her roleplaying skills.
| 
| GRIM SERVANT OF DEATH - Another tough one. It still seems like the
opportunity to 
| "roleplay" your hindrances is completely reliant on the Marshals actions
not the players. So 
| *I* give my player fate chips every time*I* decide some NPC's pick on
them? Where is the 
| roleplaying? (This is the one that started bugging me, so any ideas out
there with be 
| appreciated).

Remember, fate chips don't need to come exclusively from good role-playing.
 In fact, the rules specifically note that chips should be given when a
hero's hindrance makes life inconvenient.  Check out page 24 of the Revised
Marshal's guide for more.

B.D. Flory