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Re: [DL] Harrowed



>Well, from a player perspective, if you need to cut your munchkin Harrowed
>down to size, there's nothing like having the manitou take over at just the
>wrong time and committing wholesale slaughter to make the player think a
>little more about what being Harrowed really means.
>
>Dominion or no, the manitou still gets openings (feel free to spend chips or
>cheat on those spirit rolls if you feel you need to wreak havoc among the
>best-laid plans. Remember, that's not an opposed roll, just a TN of 5 +
>whatever number of Dominion points the Harrowed already has.
>
>And if the death of innocents by his (her?) own hand isn't enough to perturb
>your death-machine (hey, it worked with me: nipped any potential munchkinism
>right in the bud), then have a family member of one of the victims dog the
>posse, in tears half the time and shouting imprecations the other half.
>Preferably the grieving widow, or a devastated child (lay on the guilt with
>a butter knife *g*). Give your Harrowed nightmares about the people he's
>ripped apart, blown to hell, and so forth.
>
>Hey, there's nothing easier than torturing a Harrowed hero. Aside from all
>the Angst it causes in the walkin' carcass itself, there's the rest of the
>posse that constantly has to worry about sleeping next to a walking
>time-bomb. Trust me, if you play it right, they'll never let him forget that
>they wouldn't trust him farther than they can spit.
>
>Daphné "More like twenty-five cents, now, I think" Brunelle


Ahh, it warms the cockles of my evil little heart to see my players write
such things.  Indeed, it's good to be me!