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Re: [DL] Great Rail Wars...changes to rules?



this reminds me.  to all of you who wrote and requested the HighNoon Rules,
I had a problem with my computer, culminating with a reformatted drive.  i
STILL have Highnoon, but no longer have any of your addresses.   : )
if you will respond offlist, i will see if i can FINALLY get them to send.
----- Original Message -----
From: Phalen, Pat <Pat.Phalen@infores.com>
To: 'DD' <deadlands@gamerz.net>
Sent: Friday, March 02, 2001 12:58 PM
Subject: RE: [DL] Great Rail Wars...changes to rules?


> >Geetings All! Does anyone know if any changes were made to the minis
> >rules as a result of Deadlands Revised Edition?
>
> The answer to the question you asked is no.
> However, there *is* a new version of the GRW rules coming out. (April?)
>
> Based upon what the High Noon rules looked like, there are a few changes
you
> should expect:
> 1.  All troops and heroes are limited to a single action per round.  As
> such, expect hero point costs to be about half of what they currently are
> 2.  Hold rules have been simplified.  Basically, a unit forfeits all
action
> to go on hold.  If it is still on hold during the Draw! phase, it does not
> receive a new card.
>
> Otherwise, everything is the same.  Personally, if you can agree to
keeping
> the *current* hold rules manageable, things work out fine.
>
> Patrick
>
>
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