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Re: [DL] Building a Deadlands site
Okay.
Start small, and don't use a web editor/designer program. Use notepad (for
windows clients) or vi or some other text editor.
You are going to have to take time to learn the designer program anyway -
take the extra time to learn the base HTML coding, that way when the
designer program does something weird to your page, you can figure out
what's going wrong.
As time goes on, just continuesly add to the site as time allows. It'll
grow. Or, as you learn more about web design, practise what you learn on
your site and add to the content that way.
But I would certainly recommend learning the HTML code and doing your site
"by hand" as it were. It won't take long before typing in the html tags
gets really dull, but nothing can really replace the ground based knowledge
you pick up.
Besides, I haven't found an editor that didn't hose my code all to heck and
back.
At 07:12 PM 3/25/2001 -0500, you wrote:
>Something similiar to what the "Posse with No Name" has on their site. I
>like what they have done and would like something fairly similar. PC
>backgrounds, NPC's, past plotlines, and possibly future clues for my posse to
>pick up on.
>
>This would probably be a text heavy web page with some moderate amount of
>graphics (mainly pictures).
>
>Walter
-------------------
Allan Seyberth
darious@darious.com
Deadlands fan site - http://www.darious.com/
If you can't make the putts and can't get the man in from second on the
bottom of the ninth, you're not going to win enough football games in this
league, and that's the problem we had today.
-Sam Rutigliano, Cleveland Browns coach, on why his team lost.