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RE: [DL] Intro Adventure



It's me again. I forgot to ask you a question: must be a blond moment or
something:

Which Deadlands are you playing: the Regular or the d20 version? That would
make a big difference when trying to tell you what kind of sourcebooks to
get. I have always tried to get the players to pick up the Splatbooks for
the type of archtype they are playing.... As a GM.. you should really
consider getting the Rascals, Varmits and Curses II... it has lots of cool
monsters to use...

As for pitfalls: I would use only the basic rules initially... I didn't use
the Stun checks for quite a while... and unless you've got a hex map and
minis I would avoid using pace intially. Just focus on the big rules:
combat, skill tests, and stuff... tell the players that they are going to
use this later... that should speed things up.

Yuri