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Re: [DL] Gettting a player dead



> I heard your problem when you pulled up.  You've got your game set to
"evil"
> instead of "EVIL."

Ah, yes. That might well be it.

> All of this players abilities are based off combat, protection of himself
> and damaging the bad guys.  Think of the ultimate Catholic versus Evil
> horror movie, and then in the ultimate Deadlands tradition take it to the
> extreme.  <EVIL grin>

<Snippage of evil manitou plot>

Well now... This is a might good one too. I'm glad I came around these
parts. You folks are might helpfull.

Back to EVIL school for me.