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Re: [HoE] (OT) RIFTS



<< Just make sure that if you're going to convert anything, you use the
concept from
Rifts, but make up HoE rules around that, rather than the Rifts game
mechanics.  Hopefully that will
add a little bit of sense to the stuff.>>

If I was going to convert it to HOE, why the hell would I use RIFTS Game
Mechanics? I would only steal the concept behind the monster, nothing more.
You may hate RIFTS, but occasionally they have a cool idea or two.