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Re: [HoE] weapons rant



In the world PEG has set-up with HoE has in it's history (Deadlands) a great
influence of the Asian cloture from Shan Fan and the Camber of the 37 (or
something like that), so a Katana would be something people of HoE would
know about and might want.

Christopher Merrill
My two sense...no change jokes!


-----Original Message-----
From: Number 6 <toadpooka@usa.net>
To: Hell on Earth <hoe@gamerz.net>
Date: Friday, October 09, 1998 11:06 PM
Subject: [HoE] weapons rant


>Why do people insist on having a katana in EVERY game in the world?
>I'd pay big money if I could insure that I could get into a game without
ever hearing someone come
>up with a crappy excuse why their Space Marine from the year 10,3125 can
carry around a katana made
>by a master of 'ninja forging' in the year of 15 BC.  the katana, in most
cases, can cut through any
>material known to man, is folded approximately 3*10^9 times, and does a
million billion points of
>damage.  JUST LET IT GO!  It's a cliché, and a pretty dumb one at that.  If
you want a world where
>everyone and their little brother has a katana up his sleeve, go play one
of the Highlander
>ripoffs.  I promise not to stop you.
>Every game has its own particular style.  Characters in the game should fit
into the milieu of the
>setting.  If you haven't noticed, HoE is NOT set in feudal Japan.  The
differences are subtle, but
>they're there.  Get your character a gun, maybe a sword or big knife (the
sledgehammer idea sounds
>cool), and leave the ninjas back home in Tokyo.
>If anyone ever asks me if they can have a katana in any of my games, they
will be swiftly beaten
>about the face and neck with the largest fish I can find, whilst I give
them a long history lecture,
>informing them of everything that has happened in the past 1000 years.  If
they don't wise up after
>that, I will put THEM into a forge and fold them over a hundred times, and
see how they like it.
>
>--
>Love,
>Joseph Malik