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[HoE] Re: Doombringer and Templar
>>So I write:
The Lightsaber will have one huge problem. Ghost Ray Batteries.
Junkersknow
how to make them but Mad Scientists are clueless about Manitous so they
wouldn't be able to recharge a GR battery.<<
Metal Mages aren't clueless. They might be able to rig something up.
Barring that, a kindly Mad scientist might be able to make a backpack
steam engine that provides a source of power. Maybe concecrating the
lightsaber might give it juice...
One other option is that you give the posse Silent Bob's lightsaber.
It has parts from a TSAR, and any character with strain could learn to
power it. Maybe a fu-fighter could use his ch'i?
==
Remember, conformity is the mother of obscurity;
be true to yourself in everything you do.
Happy Roleplaying,
-The Smiling Bandit <Strikes Again!/Ha-Ha-Ha>
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