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Re: [HoE] John Hopler (time travel)
In a message dated 6/14/99 10:26:50 AM Eastern Daylight Time,
PEGHopler@AOL.COM writes:
<< Syker powers would work just fine in the Weird West, they've just found a
new, more efficient way of channeling energy from the Hunting Grounds.
Templars, Doomsayers, and Junkers, however, are out of luck. In the case of
Templars, many of the Saints are still alive or haven't been born yet, so
their powers won't work. Likewise, Doomsayers don't have the high background
radiation level they need to perform their miracles. There are very few
"free" tech spirits in the Hunting Grounds during the Weird West period. so
the TN of all junker tool tricks and powers are increased by a whopping +8.
>>
Nah!!! Now i agree with the junker thing, but Doomsayers and templars would
still work out fine. I mean, there would be a much stricter rule on strain
(maybe decreading it by 1/3) but they still have rads to draw off of on there
own mutations. But it never said WHY templars had their powers, so we'd still
be left wonderin'.
Crash
"It's a mad House!!!! A mad
house!!!!"