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[HoE] Re: [HOPLER] Veteran Hucksters vs. HoE Hucksters



>I had no idea that that one parapgraph in TJC would spark so much debate.
>Okay, after reading everything everyone's written on the subject, here's 
>what
>I propose (I hesitate to call this official, let's see what everyone 
>thinks):
>
>I included the huckster AB primarily to cover early junkers who had learned
>hucksterism to augment their mad science. As a result, they're not as
>polished a hexslinger than a full-time huckster. With that in mind, I 
>propose
>that junkers can  buy arcane background: huckster for 1 point, but the
>penalties as written in TJC remain as written. Non-junker hucksters who are
>Veterans o the Weird West pay full price for arcane background, use the
>standard huckster rules (whichever version), but still get a +4 to 
>backlash.
>Sorry, but it's still more dangerous for huckster in HOE than in the Weird
>West. Non-veteran hucksters fall in between, they get a +4 to backlash, and
>red jokers cause backlash at any skill level.
>

Just as a note:  whatever comes out of the above, hopefully it will be duly 
errata'd?

Just noting this as someone who is still unclear why the Milrat # of days 
was changed from the rulebook listing of one day, but this errata doesn't 
appear as such anywhere either...  :(

>John Hopler
>Pinnacle
>


---

Steve Crow

"Worm Can Opener Extraordinare"

Check out my website at:  http://www.geocities.com/Area51/Stargate/4991/


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