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Re: [HoE] A tale of satisfaction and a question
Thomas Gill wrote:
> My other question is: Are there any major changes to Junkers in The
> Junkman Cometh? I have a player starting as one and I'd like to make
> him compliant to the new rules. (plus 160 dollars does seem a bit much
> for 50 GRs)
Yes, the rules have changed considerably. Powers are now based on slots
rather than points. And the weapon/damage/ammo powers have changed quite
a bit. Other than how the powers calculate slots, though, there aren't
that many changes to Junkers themselves, but your Junker character is
probably going to want to look at the new Browser and other Tech spirits
available. But if you want to wait, you can get by with the old rules
and convert older junkers later without too much mess.