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[HoE] Wierd Story Hook based on real life.



Lane Pearson wrote:

> I was just thinking today about a story I read a couple years ago
> about the
> E.T. computer game.
> You see, since the game company wanted to strike while the iron was
> hot and
> release the game in time for Christmas of the year E.T. was popular,
> they
> gave the production team only six weeks to make the game.
> What this amounted to was a game that truly and immensely sucked, and
> since
> the company responsible vastly overestimated the license's popularity,
> it
> got stuck with 50,000 cartridges it couldn't sell. They wound up
> burying
> these carts in some dump in the Arizona desert.
>
>
Cute idea - I like it.  Incidentally, how many/what type of components
do you figure you could get out of one "Atari" (or some such) game
cartridge for the purposes of Junker tech?  One structural and one
electronic? Two?  Just one electronic and no Structural to speak of?  I
realize the rule book states that each electronic component "weighs in
at about 8 oz. to a pound".  Just curious as to what other people think
and how they play it.

Matt Steflik
Master of Wahoo
Gimme Shelter - http://www.geocities.com/grifflik/