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Re: [HOE] Massive Damage ... lookin for a good discussion ...
> The main problem is that the new rules are an _extreme_ headache to
> calculate.
A version of Massive Damage where armor works more or less like it does
normally is a headache to caclculate? And you were dropping dice off under the
old system, this just works a little different.
Then again, I'm the one who didn't have a problem with the math in the Junker
rules. But the new Massive Damage rules don't require a calculator, and having
played AND run with both systems, they both take me the same amount of time
and trouble to calculate, in my experience.
-Loki