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Re: [HOE] Massive Damage ... lookin for a good discussion ...



> > See previous example.  It is not that it is difficult to calculate, it 
>is
> > that there are _more_ calculations to roll.  Math is not relevant here 
>as an
> > issue - only the amount of die rolling necessary.  As per previous 
>example,
> > a 6d20 damage massive explosion under the old rules requires you to 
>roll...6
> > dice.  Period.
>
>Wonderful. I repeat, however, that the sum amount of time for me is about 
>the
>same. A touch longer, perhaps, but not enough to be a bother -- certainly 
>not
>enough that I've noticed. Now, you can argue that my ability to deal with 
>the
>new massive damage system is impossible, but I'm afraid I'd have to differ 
>on
>that one. ;)
>
> > Unless you're using a computer and/or some kind of micro for die-rolling
> > (you say you're not using a calculator above), I'd be curious to know 
>how
> > you roll 6d20 as quick as you roll 80-90 d6/8/10/20s
>
>Hmmm, it seems that you are arguing that.
>
>Ah, so now I'm a liar, yes? I'm just repeating my experience. I have run 
>using

No, I merely asked how you did it.

>both systems, using ordinary polyhedral dice. I hate to ruin your 
>mathematical
>proof with actual experience, but there it lies. In general, over the 
>course

You would also be "ruining" my actual experience with your actual 
experience, I was merely supporting my experiences with the actual 
"mathematics" (is saying how many dice you have to roll really 
"mathematical"? :) ).

*shrug* If it works for you, fine.  Someone asking how you do it, or asking 
if you don't mind it, is not the same as calling you a liar, though...

---

Steve Crow

"Worm Can Opener Extraordinare"

Check out my website at:  http://www.geocities.com/Area51/Stargate/4991/

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