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Re: [HOE] Shotguns and auto fire.



Normally I Marshall, but when I dont the other guy who runs is an ex marine 
(for real).  He insists that a shotgun with scattershot is innefective 
beyond something like 80 feet (except solid slug, and without a choke).  Ive 
never fired a shotgun so I cant really argue.  He's reduce the range on 
shotguns and pistols to feet rather than paces.   So far we havent really 
run into any hitches.


>From: Theo McGuckin <tsm@jlab.org>
>Reply-To: hoe@gamerz.net
>To: hoe@gamerz.net
>Subject: Re: [HOE] Shotguns and auto fire.
>Date: Wed, 6 Jun 2001 07:52:16 -0400 (EDT)
>
> > I've been considering an addition to the shotgun rules.  Shotguns with
> > pellets give a +2 to AND they ignore range penalties - that's to
> > simulate the bonus to hit that the spread gives.  And to compensate I
> > was tentatively thinking of dropping the base damage of shotguns by a
> > die.  I never liked how much more effective a shotgun was over a
> > pistol.
>
>Well, that's because a shotgun is that much more effective than a pistol.
>It's more powerful and easier to use. The draw back is the ammo is more
>expensive, you get less shots, the ammo gets ruined easier (paper
>cartridges) and it's bigger, so therefore harder to store.
>I think they should still get the range penalty, it's still hard to hit
>something at 100yds. with a shotgun. Of course the range is limited by the
>decreasing damage...
>
>Theo McGuckin - SysAdmin, JLab
>
>         "I am not in, from, nor have I ever been to, Idaho!"
>
>
>
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>

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