[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [HOE] Burst Radius/Damage question
----- Original Message -----
From: "Jason Young" <jason_d_young@yahoo.com>
To: <hoe@gamerz.net>
Sent: Friday, February 21, 2003 12:20 AM
Subject: Re: [HOE] Burst Radius/Damage question
> The way I understand it (and I might be /totally/ misinterpreting both the
> rules and your question) what you should do is roll damage for each hit
> independently, depending on where it fits into the blast radius of the
> explosion. So, if there are three hits close in, you roll 4d20 for each
> hit -- not 4d20 and apply that amount to every hit -- 4d20 for each hit
> that any target takes.
>
> The person who takes little damage close in apparently had nothing vital
> hit. A person standing well away from a blast can still have a chunk of
> metal tear an artery or a major organ, and therefore take more wounds than
> the person close in.
>
> Am I on target, here? Does that make sense?
I think you're dead-on, Jason - that's how I interpret the massive damage
rules to work.
Hey C M - are you using the updated massive damage rules that came out in...
Iron Oasis (I think)?
--
Randy Mosiondz | mosiondz@shaw.ca
http://members.shaw.ca/mosiondz