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Re: [pbmserv-dev] Segmentation faults on compiled game programs
On Tue, 28 Oct 2003, John Williams wrote:
> There are several conditions which I know of that will cause segfaults.
> (Maybe we should patch these up to return a useful message someday...)
>
> PBMHOME not set
> missing the games/<GameType> directory
> SENDER not set (for some commands; "move" and "challenge" work ok)
>
> If this is the first game you're are trying, also make sure the etc,
> ratings, history, and standings directories exist.
don't forget (bin), input, log, limit(s), and tmp directories also! :-)
I'm not sure if you need bin but that is where my compiled programs sit.
> ~ John Williams
--
Douglas Zander |