[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [pbmserv-dev] Segmentation faults on compiled game programs



On Tue, 28 Oct 2003, John Williams wrote:

> There are several conditions which I know of that will cause segfaults.
> (Maybe we should patch these up to return a useful message someday...)
> 
> PBMHOME not set
> missing the games/<GameType> directory
> SENDER not set (for some commands; "move" and "challenge" work ok)
> 
> If this is the first game you're are trying, also make sure the etc,
> ratings, history, and standings directories exist.

 don't forget (bin), input, log, limit(s), and tmp directories also!  :-)
 I'm not sure if you need bin but that is where my compiled programs sit.

> ~ John Williams

-- 
 Douglas Zander |