[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [pbmserv-dev] suggested game: Sid Sackson's Haggle
On Tue, 20 Apr 2004, Lyman Hurd wrote:
> >
> > I could take a stab at it. This is the kind of
> > thing, though, where Richard disappears for two days
> > and comes back with a full implementation. If he's
> > not, I can begin with a werewolf framework and
> > start adding to it.
> >
> I can start thinking about a rules generator/hand
> scorer engine! Is it possible to have a hybrid of C++
> and Perl? If not I can always resort to expressing
> algorithms in English! I once did know a smattering
> of Perl...
You could try use Inline::CPP
http://search.cpan.org/~neilw/Inline-CPP-0.25/lib/Inline/CPP.pod