On that same theme, how do you retrieve the list of recent moves in a non-sequential game AND figure out who made which moves?
As a side note, I fear I’m becoming
a pest. Is there any other way to learn how to code against PBMServ other
than to post questions here? I’m sure many of you have homes or
jobs or something more interesting than my PBMServ questions.
-----Original Message-----
Isn’t it funny how the syncmoves. Trying to make those non-sequential moves…
Can anybody explain the relationship between the moves and syncmoves containers for non-sequential games? I keep flipping back and forth between ToW and Game.CPP trying to puzzle it out.
By the way, thanks to everybody who helped the newbie get his first game working. I appreciate all your patience and thoughtful advice.
Mike |