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[pbmserv] Broadcast from camb via PBM Server
A new game Stymie has been added to the server.
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Help For the Game Of Stymie
Introduction
Welcome to the network Stymie server. The Chameleon challenge command
is described here. Other commands are the same as for all pbmserv
games.
stymie challenge [-size=number] userid1 userid2
Starts a new game between userid1 and userid2. The -size parameter
sets the board size within the range 3..12, with 8 being the default.
Rules
Two players, Vert and Horz, take turns placing pieces of their colour
on the board. Vert plays first and places a single V piece on any
empty cell as the opening move.
Thereafter players may place either:
1) One piece of their colour on any empty cell, or
2) Two pieces of the colour on an empty octagon and an adjacent
empty square.
If the opponent's last move was a singleton (not counting the opening
move) then the current player may instead make a special three-piece
move, occupying an empty octagon and two adjacent empty squares or an
empty square and two adjacent empty octagons.
Vert wins by connecting the top and bottom sides with a continuous
chain of V pieces. Horz wins by connecting the left and right sides
with a continuous chain of H pieces. One player must win.
Notes
The following board shows a sample game won by H.
A B C D E F G H I J K L M N O
--- --- --- --- --- --- --- ---
/ \ / \ / \ / \ / \ / \ / \ / \
15 | | | | | | V | | | 15
\ / \ / \ / \ / \ / \ / \ / \ /
14 --- --- --- --- --- --- --- --- 14
/ \ / \ / \ / \ / \ / \ / \ / \
13 | | | H | H | H | V | | | 13
\ / \ / \ / \ / \ / \ / \ / \ /
12 --- --- H --- V --- V --- H --- --- --- 12
/ \ / \ / \ / \ / \ / \ / \ / \
11 | | H | | V | H | V | | | 11
\ / \ / \ / \ / \ / \ / \ / \ /
10 --- --- --- V --- --- V --- --- --- 10
/ \ / \ / \ / \ / \ / \ / \ / \
9 | | H | V | | H | V | V | | 9
\ / \ / \ / \ / \ / \ / \ / \ /
8 --- H --- --- --- H --- V --- H --- V --- 8
/ \ / \ / \ / \ / \ / \ / \ / \
7 | H | | V | H | V | H | H | V | 7
\ / \ / \ / \ / \ / \ / \ / \ /
6 --- --- V --- --- H --- H --- V --- V --- 6
/ \ / \ / \ / \ / \ / \ / \ / \
5 | | V | | | H | | H | V | 5
\ / \ / \ / \ / \ / \ / \ / \ /
4 --- --- --- --- V --- V --- V --- H --- 4
/ \ / \ / \ / \ / \ / \ / \ / \
3 | | V | | | V | | V | H | 3
\ / \ / \ / \ / \ / \ / \ / \ /
2 --- --- --- --- --- --- --- --- 2
/ \ / \ / \ / \ / \ / \ / \ / \
1 | | | | | V | | | | 1
\ / \ / \ / \ / \ / \ / \ / \ /
--- --- --- --- --- --- --- ---
A B C D E F G H I J K L M N O
As the board fills up, isolated single cells will often occur at key
points. However the importance of taking these points must be weighed
up against the fact that the opponent will be allowed to make a
special triple move next turn.
Syntax
Vert moves first and must open with a single move. The move syntax is:
stymie move board# userid password f6 (single move to
F6)
stymie move board# userid password f6,g5 (double move to F6
and G5)
stymie move board# userid password f6,g5,h6 (triple move to F6,
G5 and H6)
References and History
Stymie was invented by Randall Bart in 2003.
Implementation and help file by Cameron Browne, Jan 2004.