[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[WW] Feats or Speicalty classes?
What is the focus of Weird Wars, Feats or Specialty classes?
Rationally I think specialty classes better represent specific MOS.
On the other hand I really hate specialty classes. I would rather have a
bunch of feats that i could use to specialize my character. 3rd edition
seemed to make great strides forward. But every specialty class based
suplement they take a step back.
-----Original Message-----
From: Grand Master Nilus of the Dark Angel Chapter
[mailto:grandmasternilus@hotmail.com]
Sent: Tuesday, May 29, 2001 2:42 PM
To: weirdwars@gamerz.net
Subject: RE: [WW] so am I first?
14 -0500
>
>I think our group will be knee deep into the supernatural stuff. We are all
>big chill fans and this will be like a breath of freash air to us . Horror
>meets D20, how can you go wrong?
Maybe a Horror Game Based on How Horrifing the D20 system is. :)
Just kidding(I've been doing that a lot lately), If any company can fix the
problems with D20 PEG can.
Dan
"Wherever and Whenever we appear we leave only destruction in our wake; we
are the Lords of Death, Bringers of War, the Dark Angels."
_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com
To unsubscribe, send a message to esquire@gamerz.net with
unsubscribe weirdwars
as the BODY of the message. The SUBJECT is ignored.