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Re: [WW] Character Creation and more...



>2) Lets say the OSI discovered a 14 year old boy that had some "occult
>knowledge or ability." Would they recruit and send him to Normandy.....or
>would they what? I have a player that loves to play teenagers...I am trying
>to give him some good character ideas.

What sort of campaign do you plan on running, realistic or cinematic?

If realistic, there is no way the OSI is going to send a kid to war. 
They'd keep junior state side and employ his abilities there. You 
would have to start him in France, one of the locals the party runs 
into who helps them against the hun.

If cinematic, you've got a lot more leeway, but it would most 
certainly be a grade c flick.

Or (just thought of this) a Nazi occultist found out how to open a 
'gate' and used it to send a zombie to America. The zombie was tasked 
to pick up the first person he saw, and it was the kid he came back 
with. The Nazi was incensed (he expected an adult, not some callow 
kid) and proceeded to rant and rave and chop the zombie up. In the 
confusion the kid got away. (Yes, it falls under cinematic, but at 
least you get junior to France.)

Alan
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