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Re: [WW] More thoughts on WW2 Weird Wars



All of which makes you think...mmmm.....I wonder what kind of magic to
expect from the USMC Navjo Code Talkers.........man do I love this game

Roger Howell   Firefighter/AEMT

Air goes in,  Air goes out,
Blood goes round and round
Any deviation of this pattern
is a BAD THING
----- Original Message -----
From: <PdLaCara@aol.com>
To: <weirdwars@gamerz.net>
Sent: Monday, September 03, 2001 4:15 PM
Subject: Re: [WW] More thoughts on WW2 Weird Wars


>
> In a message dated 9/2/01 11:14:11 AM, xotzil@hotmail.com writes:
>
> <<
> >Thirdly the Magic system for WW2 Weird Wars is good, I'm guessing that
each
> >Theater source book is going to have it's own Mystical system, I don't
see
> >the Japanese using Rune Magic.
>
> Sure you don't want to rethink that? A lot of Japanese warding was done
with
> a simple piece of consecrated rice paper with one symbol on it. The names
> and shapes might be different, but the general principle would be the
same.
>
> --Jacques (Chris' friend)
>
> "Will a broken skeleton key open a broken door?"
>  >>
>
> Yeah. Look at Japanese writing. I think that the japanese would definately
> use a rune based system, but instead of Celtic runes they would use
Japanese
> kanji. The system would remain the same for the most part, but you would
just
> have to change the symbols themselves.
>
> Actually, I tried to do that in a homebrewed system that I made once. Just
> one of my little projects that I always start but never finish. And kanji
> makes for such great runes. The days of their week are based loosely off
the
> classical elements.
>
> On the other hand, I havn't gone out and bought the book yet, so I don't
know
> how the system would work, but it just seems to me like japanese would be
the
> PERFECT language to use a rune based system with.
>
> Peter
> "Mass genocide is the most exhausting activity one can participate in.
Next
> to soccer."
> -Loki, Dogma
>
>
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>