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Re: [WW] Weapon reliability mechanics [was some silly argument]
Why not use the Deadlands d20 mechanic: on a natural attack roll of
(insert appropriate number between 1 and 5 here) the weapon fails in some
manner. It's pretty quick and painless as malfunction mechanics go. In
fact, it's pretty damn spiffy in my book.
Happy Gaming, =)
screenmonkey
-->This is more or less what I had enivisioned, with failure numbers
specific to the weapon. I may kick it around some, and talk it over with
a some of my players. I'll see what comes of it.
Josh R
"No matter where you go, there you are." B.Bonzai