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Re: [BNW] wind




> Wind- every one has wind equal to their spirit + vigor stats (14 avg.)
> Whenever you are hit you take d6 wind per wound level. When your wind goes
> to 0 you are "winded" and can do nothing but lay there until you get back
> up to at least 1 wind (you get like 1 back a minute). You also use up wind
> when you do things like sprinting.

hmm i dont know i f this would work with bnw, for a start if you give people
wind = to str + sprit then the average person has 4 wind, even the goliath
in the example someone gives later only has 12, 2 wounds could take him down
when normaly he would have 10 wounds per location! I think the best way to
take combatants alive is to use the often ignored grappling manouvers, knock
somone down and then jump on their back and hog tie 'em "jus like you tahld
me too pahh" nets ropes and large bags should be standard equipment along
with gaffer tape for gags and blind folds

Ewan