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Re: [BNW] First Move Question
> True, for Speedsters First Move is a bit better than for others because of
> their movement, but your example assumes 1) that the Speedster only has to
> worry about one opponent (which is rarely the case), and 2) that there are no
> flying characters who can get line of sight pretty easily regardless of how
> many corners he is around ... oh those pesky Armorgeddon Suit pilots! Plus,
> do you not have your Speedster make some rolls (like a Speed roll) when he
> rounds a corner at such high speed when he doesn't know what is on the other
> side in the "clutter" of the city to keep from running into that guy walking
> or that newspaper vending machine or whatever? Also, if the Speedster is
> around two corners and out of LOS, how does he know where the target is to
> run back around the second time and attack him? He knows the general area of
> course, but how can he be sure the guy is still there? If that target hides
> and holds his action after the Speedster does his little run-by maneuver, and
> then the Speedster runs back around the corner to get him ... oops!
Well I kept the example fairly simple. If there were multiple opponents
then I would just have him wait and go late in the round so that they all
have to used held actions. He makes one dodge roll (don't forget any
penalties for shooting at a fast moving target) and then does his thing.
He MAY have to make speed rolls for going around the corner, but do you
commonly make everyone make rolls when they turn a corner? The speedster
shouldn't be penalized just because he's faster, do you make the blaster's
target number to shoot higher than everyone else's?
He can always dodge into a building, or run 80" away. That'll keep him
clear of any bad guys and he can always run back next round and attack the
round after that.
Assuming that he attacks every round then unless the bad guy is able to
hide someplace pretty near by then it's reasonable to assume that the
speedster knows his general location (he's had, at max 5 seconds to move
somewhere and can only move 8" or so).
> I must say, however, that my Speedster player hasn't been as creative with
> his First Move trick as you are being in your example. Bravo!
Yeah, a speedster is definitely up there with my favorite PP. I chose a
bouncer, but it was a close decision.
Theo McGuckin -
"It's not worth it"