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Re: [DL] Persuading



>So when his character
> goes for the fast 
> talk, persuading, talk roll he'll give me a quick version
> of what he is 
> trying to do and how. Then he rolls.
> I allow my players to make the big speech if they want,
> and I'll award them 
> for it. However, if they don't want to I at least get
> them to give a 
> description of how they persuade and what information
> they want. 

This works.  The problem I had, was players saying, "I
persuade him" and rolling the dice...


Patrick
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