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Re: [DL] Re: New Hex Rules Q



> This is a good chance to get a question answered. How is getting new hexes
> handled? Is it that you buy the individual hex and get it at (Hexslingin'
> level)d(Spirit), so that you don't have to improve each individual hex,
just
> the Skill itself? All you buy now is access to the particular hex? I
suspect
> that's the way it is, but the answers I've been reading haven't clinched
it
> for me.

Yes, that's how it works.  I'm not sure about the Bounty Point cost, but I
think it's a flat 5 Bounty per new hex.

Nick "Bounty Huckster" Zachariasen

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