[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [DL] New Hex Rules Q




> Now, as I understand it, the cost
> for any new hex is 5 bounty points? Even if a hexslingin' skill is say 3?

Yep.

> Do
> we still use the same spell creation rules in H&H? I have a huckster with
> arcane prodigy and hope it didn't get ruled out.

I've not looked over the rules in depth in H&H in light of the revised
changes, but if you can use them as written, you're probably safe. :-)

> Also, we still keep certain skills that we need to throw the hex, like
> Throwin' Black Lightning?

Yes.

John Goff