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Re: [DL] Re: Huckster Problem
Ronald Conner wrote:
>
> (thank god I don't have a wildman.)
>
You really have no idea... I just got to realize how powerful a wildman could
be (as did my marshal) when a smart player (Me) could start combining powers.
But this power comes at a cost, it's a pain having to completely blow a decent
stack of chips to save your bonded animal's life (In two months of playing once
a week I have been able to accumulate 4 pts of bounty... and That's IT!... damn
undead shooting me in the head), plus you get to be a plot device of the
marshal, check this out:
Marshal: Your tiger tells you she feels uneasy in this town.
Me: Uneasy, why, what's wrong?
Marshal: She senses something evil...
Me: What kind of Evil
Marshal: EeeVvviiLlll Evil
Then after getting rid of that evil and hanging out in the woods waiting for
compensation to wear off:
Marshal: As you're walking through the woods you fall into a hole...
Me: What kind of hole, how deep
Marshal: about a foot deep, with three points on one side, and 1 on the
other...
Me: What, like a giant foot print?
Marshal: Yeah
Me: Oh Great... as if the demon wasn't bad enough, now we have to fight a
****** dragon
But the Role Playing fun of the character far outweighs the minuses and is even
better then the power
--Dirk "Wildman" R.