[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: [DL] Introductions and Contraption Rules for High Noon



>	Anyway, we now have High Noon.  I was curious when Pinnacle was
going
>to post the rules for contraptions?  I would really love to add some
>steam-powered velocipedes, rickety orinthopters, and hulking Wasatch
>battlesuits to add my posse.  

The GRW: Derailed rules work just fine for High Noon.

Patrick