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Re: [DL] Re:



This is my logic for making people make Mien rolls 'n' such.  Let them
say whatever damn cool lines they've got, and then roll 'em.  If the
players say something especially good, give a bonus.  After all, no
matter how well you say something, not everyone is impressed by it.

> By that kind of logic, someone who is an SAS trained commando 
> shouldn't have  to degrade combat to die rolls. It should just be
assumed he kills 
> everyone. In my game, I use a combination technique. PC's have to say
what 
> they're  saying, then roll. I determine TN modifiers from how well they

> spoke, and  determine how successful they were from the roll.

From Whom It May Concern,
Rich A Ranallo

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