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Re: [DL] Newbie Question



1 - 1d6.  the 2d6 of deftness would come up with attribute checks.  (I had 
the same confusion when I started)

2 - get rid of the cards ?!? heck, my players thought that was the coolest 
part.  I'd ask 'em to give it a try and see how they like it.  The first 
thing that I noticed is that DL is the first game where magic actually is 
unreliable.

>From: "Stephen Esdale" <sesdale@cable.redden.on.ca>
>Reply-To: deadlands@gamerz.net
>To: <deadlands@gamerz.net>
>Subject: [DL] Newbie Question
>Date: Wed, 19 Sep 2001 10:10:44 -0400
>
>I just got into Deadlands and I have a question.  I am using the first
>edition rules (picked it up at a game store without realizing there was a
>revised book out - grrrrr).
>
>Anyway, I am confused about the task resolution in Deadlands.
>
>1.  If I had a stat, say Deftness of 2D6 and a Shootin' aptitude is 1.  
>When
>shooting at some varmit, do I roll 2D6? 1D6? or 3D6?  Can someone explain
>this to me.  Its the main confusion I have with the game.
>
>2. Has anyone come up with a system to remove the cards mechanic from the
>game.  I love the idea but my players are traditionalists and balk at
>anything that isn't a purely dice game.  I am still trying to maneuver them
>but I need a backup plan. I wanna play Deadlands!
>
>Stephen Esdale (sesdale@cable.redden.on.ca)
>
>Cry woe, destruction, ruin, and decay:
>The worst is death, and death will have his day.
>                           -  William Shakespeare
>                               Richard II, Act 3, Scene 2
>
>
>
>To unsubscribe, send a message to esquire@gamerz.net with
>	unsubscribe deadlands
>as the BODY of the message.  The SUBJECT is ignored.
>


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