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RE: [DL] character concepts



Rin Tin Tin?  I hope I'm not the only one old enough to remember that!

Jeff Y.

> -----Original Message-----
> From: owner-deadlands@gamerz.net [mailto:owner-deadlands@gamerz.net]On
> Behalf Of Jeff Shoffner
> Sent: Saturday, September 29, 2001 11:38 PM
> To: deadlands@gamerz.net
> Subject: [DL] character concepts
>
>
> "Marvin" made me think of another character concept I had a while
> back, but
> didn't think would fly with our Marshal. Guess it would fall under the
> "looney player" type.  What I had in mind was a very smart, insightful dog
> as a character.  To make matters even more bizarre, he has a Sidekick that
> would be a cowpoke, or a gunslinger who is fairly dumb & slow.  So
> basically, you'd have this human guy getting into all sorts of
> trouble, with
> your character dog sighing in the background & trying to keep him from
> getting killed.  I mean, the human feeds you & whatnot.  Think of the
> benefits: you'd have some different sets of skills that no other human
> character could have.  Plus it'd be funny to have a dog with say, 4D12 in
> Smarts while having a human Sidekick with 1D4.  Yeah, the two don't
> translate well, a very smart dog is still no mental match for a
> stupid human
> (so sayeth the arrogant humans), but I think a 4D12 Smart dog would give a
> 1D4 Smart human a run for his money.
>
> Jeff S
>
>
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