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Re: [DL] sneaky armour trick



 >I could see subtracting 1.5 per die per armor level
 >(as each die type is seperated by 2 points),

One math error deserves another.  :-)

The average value of each die type is separated by 1.  Barring the affect 
of aces which actually narrows the gap between the die types.

:->



-------------------
Allan Seyberth
darious@darious.com
Deadlands fan site - http://www.darious.com/

What happens if you get scared half to death twice?
                 -Steven Wright