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Re: [DL] keeping players alive



Keep THEM alive?
That's their job.
Mine is to make it as difficult, interesting and fun as possible for them to stay alive.
Otherwise, I suggest they might play D&D or something.
My cardinal rule when explaining DeadLands to a newbie:
"If you ain't careful, your character will end up dead.  Just like these poor sods in my own Boot Hill".
And I show them a stack of over 35 character sheets.
"Some died quicker than their boots hit the dirt.  Some lead tortured undead existences, begging for death."
 
William Eric Watson