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Re: [DL] Gettting a player dead



 >
> >>have some bad guys disguise themselves as monsters or Walkin' dead or
> something. when the blessed does a shot in the head and kills him, poof,
no
> more bleesed powers.<<
>
> Sinnin' depends on the point of view of the Blessed, not the facts of the
> situation. If a Black Magician mind-controls a child, covers that child
with
> an illusion and sends her out to "attack" a Blessed who then kills her in "
> self-defense", no Sin has been committed (though the Blessed in question
will
> surely be buggered in the head over the situation). The Blessed was acting
> in what he thought in good faith to be self-defense. If humans are
dressing
> as monsters to attack a Blessed, he can kill them in self-defense
(especially
> if he has no reason to suspect them of being humans to begin with).

>>Oh yeah? An apocryph gospel mentions the Apostles looking at a farmer
working while the sabbat. Of course, they pointed him to Jesus, claiming how
great a sin it was. And Jesus said (of course i dont have the exact quote,
but that's the spirit) "If he knows what he's doing, he's in no danger. If he
doesn't know, he's lost."<<

One: By your own admission, it's an Apochyphal (ie, not accepted as Biblical canon) gospel.  Two: Within the canonized gospel, the Pharisees criticize Jesus for healing (and thus working) on the Sabbath and are rebuked.  Three: Deadlands ain't a theology course.  It's a GAME.  With rules.  That must be fair within the spirit of the game.


>>So, God won't care if your Blessed sincerely (or else) thought the humans
were monsters. That is petty excuses for miscreants. Your Blessed was to KNOW
they were human.<<

Sorry, but no.  The Blessed are the servants of God (or Whatever).  They aren't gods themselves (however self-righteous some of them might seem).  "God" understands the difference between a sin and a mistake based on inaccurate information.  A Sin is a deliberate or thoughtless violation of the tenets of a Blessed's faith.  An honest mistake is not.

A "real life" example: A co-worker of yours, Janine, is leaving and you notice that she's forgotten her newly filled prescription medication.  You grab it and get it to her before she leaves.  Later on, Janine takes them and dies (there pharmacy folks messed up and gave her something else).  Do you go to jail murder?  After all, you're the one who gave her the pills.  Was it your responsibility to do a chemical analysis of the pills to make certain that they were what it said they were on the bottle?  No, it wasn't.  Sure, you might feel bad about the situation, but you didn't actually break the law. 

Same deal with the Blessed.  The rules they follow might be stricter than those followed by others in the game, but breaking them still requires knowledge and intent.


Who said Blessed was an easy job ?((bad) pun intended)

>
> >From: "Ben Rasmussen"
> >Reply-To: deadlands@gamerz.net
> >To:
> >Subject: [DL] Gettting a player dead
> >Date: Fri, 19 Apr 2002 12:10:59 -0500
> >
> >With all this talk of how easy it is to kill PC's maybe someone can give
me
> >a few ideas. I've got this blessed monster hunter that I just can't find a
> >good way to challenge or spook.
> >
> >His 5d12 faith, protection, refuge of faith, smite, wrath, spiritual
> >backhand, and consecrate armement blessed powers make him live up to that
> >monster hunter label. But I need to knock gods chosen one down a notch or
> >two.
> >
> >Over three sessions, I've been watching him like a hawk and he has yet to
> >step outside the tenents of his faith (Catholic). I'm waiting for the slip
> >up, but I doubt it's coming any time soon.
> >
> >So far, I'm planning on using a few normal mortal folks for antagonists,
> >seeing as he wouldn't have as large of an advantage over them since he
> >can't
> >just kill them.
> >
> >Also working on trying to engineer a situation or two where he leads to
the
> >death of others, maybe eliminate that blessed edge for a little bit.
> >Nothing
> >like a crisis of faith and all that. But he's very observent, and I can't
> >come up with a good trap yet...
> >
> >And well, there's always TNT, the devils own equalizer. But while it'll
> >probably only take one encounter like this, I don't want to over use it.
> >
> >Any good suggestions for supernatural beasties I could menance him with?
> >Any
> >nasty tricks for handling blessed?
> >Anything I'm over looking and could use to really screw him? Help a
> >Marshall
> >out here!
> >
> >
> >To unsubscribe, send a message to esquire@gamerz.net with
> > unsubscribe deadlands@gamerz.net
> >as the BODY of the message. The SUBJECT is ignored.
> >
>
>
> ________________________________________________________________


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