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Re: [HoE] Junkers (PEG guys)



At 09:02 PM 1/8/99 -0500, you wrote:
>I don't think so. The junkers are basically mad scientists who know the truth
>about where the ideas came from. They developed new ideas on how to use ghost
>rock to make cool stuff. 

The rulebook does say that Junkers have to have the same abilities, to
contact the manitous, as hucksters.  But I would presume that using these
abilities as a Junker would preclude the use of them as a Huckster.
Meaning if you want to play a Junker\Huckster, you gotta get both AB.


Our god's the FUN god!  Our god's the SUN god!  Ra!  Ra!  Ra!


Richard Petska
ripper@gpcom.net