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Re:[HOE] more Junkman stuff...tee-hee!
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Original Message
From: "Jeff Shoffner"<shoffner@usit.net>
Subject: [HOE] more Junkman stuff...tee-hee!
Date: Wed, 24 Apr 2002 12:34:33 -0400
>Couple of quick questions for a neophyte.
>
>Reactors need irradiated ghost rock. Can a Doomsayer irradiate regular
>ghost rock?
>
>(This one I'm especially proud of....)
>Doomsayers can wipe out electronics with an EMP, but electronics glitched
by
>the EMP caused by the last war are energized instead. Lots of folks just
>leave this fried stuff out there in the open because it is of no use.
>
>How about a Junker building a techno gizmo that incorporates two sets of
>electronic parts? Wiring diagram (A) uses only the good stuff for "normal"
>everyday use, but Wiring Diagram (B) uses only fried stuff, that is of no
>use, EXCEPT when a Doomsayer decides to ruin the party with an EMP. Junker
>flips a switch, & he's back in action. Yeah, it'd use twice as much
>electronic parts & slots for this, but hey, isn't the peace of mind knowing
>you won't be left in the dark when a Doomsayer does his mojo worth it?
>Think it'd be a great use for that Miniaturization trick too...
>
>Jeff S
>
>
>hey man, that was a really awesome thought. the way you described it, it
seems that the techno gizmo will work no matter what. sure, it may use
more electronics, but think of the look on the Doomsayers face when you
blast him to atoms!!!
>
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